Company Description
People Can Fly is one of the leading independent AAA games development studios
with an international team of hundreds of talented individuals working from
offices located in Poland, UK, US, and Canada, and from all over the world
thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as
Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of
the most experienced Unreal Engine studios in the industry and we are
expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is
our new project being developed with Square Enix; Bifrost, Victoria and Dagger
are projects we're growing in the self-publishing model. We also have one
project in the concept phase – Red; as well as two projects in VR technology –
Green Hell VR and Thunder - a new project based on one of the IPs from the
Group's portfolio.
With over 20 years of experience, PCF sets out to explore new horizons. We aim
to combine our expertise with creativity of the best and most forward-thinking
talents in the industry to work together on the new generation of action games
for the global gaming community.
If you decide to accompany us on this journey, you'll have a chance to perfect
your craft and expand your knowledge, working alongside leaders in the
industry on bringing a brand-new unique experience to the players worldwide.
Project Gemini is a yet unannounced AAA game developed with Square Enix –
the publisher of our recent AAA title, Outriders. The game development
involves primarily our Europe based teams.
Job Description
Developing and maintaining the tools and systems necessary for
implementing gameplay features
Prototyping new gameplay features
Coding for complex gameplay mechanics
Coding for level layout, event scripting, balancing, pacing, and tuning
Testing, debugging, profiling and optimizing implementations
Creating design documentation according to Team Standards
Occasionally supporting Lead in recruitment projects with HR collaboration
Actively attending to code review
Qualifications
At least 6+ years of experience in the production of games for consoles
and PC
At least 1 shipped AAA project from start to finish with credits as a
programmer
A keen sense of what makes gameplay systems fun
Ability to work well in a fluid, changing environment as creative
challenges evolve
Ability to work with game developers from all disciplines
Excellent skills in C/C++
Strong math skills
Strong familiarity with AI, physics, animation and gameplay code in
general
Experience with character scripting, animation blending and similar
techniques
Ability to diagnose problems and make quick and accurate decisions
Experience with profiling and optimizations
Experience working on consoles such as PS5 and Xbox Series X
Unreal Engine 4 excellent knowledge
Ability to write solid, reliable, efficient code
Being able to work efficiently under tight deadlines
Proficiency with Atlassian software (JIRA, Confluence)
Proficiency with Swarm and Perforce
Strong verbal and written communication skills in English
Open-minded team player attitude
Strong work ethic and self-motivated
Passionate about playing and making video games
Nice to have
Knowledge of Unreal Engine 5
Experience with UE4 and UE5 engine development
Experience working on multiplayer games
BS (or higher) in Computer Science or similar discipline (Physics,
Math, EE, etc.)
Additional Information
A competitive salary and performance-based annual bonuses.
Private medical healthcare including dental treatment for PCF members and
their families (Signal Iduna).
MultiSport card for you and your family members or friends.
Access to Worksmile - cafeteria program.
Free library with a wide range of games and books you have unlimited
access to.
In-company Polish and English language classes.
Fresh fruit, snacks, and beverages for everyone in the office.
Flexible working hours.
Free virtual health and mental wellbeing sessions are included in the plan
for members and their dependents.
Personal development opportunities and ability to work in a global
environment.
Work in a creative team with people full of passion for what they do.