Playground Games is looking for a Senior Environment Artist to join our
Fable team on a contract basis.
About us:
As a first-party Xbox Game Studio, we are passionate about making genre-
defining games that are accessible, beautiful, and, most of all, fun. We are
excited to be rebooting the much-loved Fable franchise and are expanding our
diverse team to create a new classic in the action RPG genre.
About the role:
As Senior Environment Artist, you will be working with the World Building team
to deliver the content required for creating the immersive environment of
Fable. You will be responsible for creating consistently high-quality
environment art and raising the bar for content in our game. You'll work
closely with internal stakeholders so the ability to communicate effectively
is very important.
Our ideal candidate is an extraordinary Environment Artist who is passionate
about their craft, skilled in 3d modelling, texturing, scene composition, and
has the track record to prove it.
This is a contract role based at our state-of-the-art facilities in Royal
Leamington Spa. Relocation assistant is provided if required.
What you'll do:
Collaborative World Building: Work intimately with Leads, Directors, and
cross-functional teams, including Level Design, Quest, Tech Art, and
Lighting, to craft and refine the visual narrative of our game worlds.
Your role will be crucial in balancing artistic vision with gameplay
functionality, ensuring that each location within our world resonates with
our players both visually and contextually.
Leadership in Environment Creation: Guide the creation of diverse
environment content, including Props, Architecture, Geology, Foliage, and
Materials. Your expertise will not only be in crafting these assets but
also in ensuring they come together to tell a cohesive story within our
game's universe.
Mentorship and Team Coordination: As a senior member of the team, you'll
play a pivotal role in mentoring and guiding less experienced artists.
Your responsibility will include providing constructive feedback, sharing
knowledge, and helping to foster a collaborative environment where
creativity and learning flourish.
What you'll bring:
Full production cycle experience, with demonstrable work on published
titles (ideally AAA).
A portfolio demonstrating high-quality Environment Artwork. This portfolio
can be submitted as a link to a portfolio website or added as an
attachment along with your CV.
Mastery of relevant software packages such as 3ds Max, Zbrush, Substance
Suite, etc.
Strong knowledge of PBR techniques and asset authoring industry standards
Great understanding of Art fundamentals and Design principles
A passion for world building and storytelling through environmental art.
Strong collaborative skills with a proven track record of working
effectively with multidisciplinary teams.
Expertise in creating high-quality environment assets and a keen eye for
detail.
Experience in leading, mentoring, and nurturing artistic talent.
A deep understanding of gameplay implications in environmental design.
A genuine passion for video games.
This is a fantastic opportunity to make “world-class games” with an
established, talented, and collaborative team at one of the industry's most
exciting first-party game studios.
Playground Games is an equal opportunities studio and encourages candidates of
all backgrounds to apply.