RG

Riot Games

Principal Game Designer, Combat - Unpublished R&D Product

United States

Closing in 6 days

As a Game Designer, you will design and optimize the player experience. Your analytical skills, player insight, and creativity help craft in- and out-of- game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to create innovative, player-focused designs that'll delight millions around the world. Working on an early stage product, you will help decipher one of Riot's next big bets.

As a Principal Game Designer specializing in core gameplay on the R&D team, you excel in designing Mechanics and Systems for first-person combat experiences. You partner with other designers, artists, and engineers to create and iterate on a variety of PvP features ranging from player movement, abilities, weapons, to hit reaction systems. All of these features contribute to a combat experience which is deep, compelling, and always feels great to play. You will report to the Design Manager on the team.

Responsibilities:
  • Maintain a holistic vision for combat that is deep, engaging, and supportive of the game's other systems.
  • Oversee multiple cross disciplinary teams to ensure they build systems and mechanics that achieve product goals.
  • Create and provide multiple potential designs and solutions. Articulate trade-offs and risks between different options.
  • Playtest the game and help push for continued improvements for existing designs and fresh prototypes.
  • Seek opportunities for new design spaces in collaboration with Product Managers and Design Leadership.
  • Required Qualifications:
  • 7+ years of experience in professional Game Design
  • 3+ years of experience in either Combat Mechanics or Combat Feel - FPS Specialization
  • You have demonstrated proficiency in scripting in at least one engine in a shipped title
  • Shipped or worked on at least one AAA+ online game
  • Can create complex mechanics and systems with attention to the player impacts and downstream effects
  • Desired Qualifications:
  • Experience working on a live product
  • For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

    Our Perks:

    Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.

    (Los Angeles Only) Base salary range between $176,400 USD - $245,700 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

    Job details

    Title

    Principal Game Designer, Combat - Unpublished R&D Product

    Employer

    Riot Games

    Location

    United States

    Published

    April 01, 2024

    Application deadline

    May 01, 2024

    Job type

    Expert

    Field

    ML, AI, Data Science

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