Entry-level VFX Artist

United States

Closing in 19 days


As an Entry-level VFX Artist at PTW Gaming Services, you will play an essential role in creating real-time visual effects, including particle systems, shaders, and animations, that enhance the visual appeal and immersive experience of our AA/AAA games. Collaborating closely with the art and design teams, you will translate VFX requirements into compelling in-game effects. This position offers an exciting on-site opportunity to leverage your skills and passion for VFX, working alongside experienced professionals in a collaborative environment.

Key Responsibilities:

• Develop and implement real-time visual effects, such as particle systems, shaders, and animations, in accordance with the game's artistic and design vision.

• Collaborate with the art and design teams to understand VFX requirements, ensuring that visual effects seamlessly integrate with the overall gameplay and narrative.

• Utilize industry-standard VFX tools, such as Unreal Engine Cascade and Unity VFX Graph, to create stunning and dynamic in-game effects.

• Integrate final delivery assets into game engines like Unity and/or Unreal, ensuring a smooth and cohesive visual experience for players.

• Demonstrate a basic understanding of scripting or node-based systems for VFX implementation, facilitating efficient workflows and effect optimizations.


• Knowledge of Unity and Unreal Particle System.

• Experience with the CASCADE interface in Unreal.

• Examples of Flipbooks VFX in your portfolio and stylised effects.

• Experience of using industry-standard content creation software (e.g. Maya, 3ds Max, Photoshop, Substance) to create assets to use in-engine.

• Understanding of Real-time VFX techniques and pipeline.

• Experience with various supplemental 3D and VFX authoring packages (Maya, Houdini, Substance, etc.)

• Portfolio that demonstrates a breadth of both technical and artistic execution of real-time VFX.

• Understanding optimizing VFX for console and mobile game development.

• Experience with shader creation inside Unity and Unreal.

• Knowledge of game production pipeline and life cycle.

• A critical eye for the timing, animation, and motion of real-world objects and visual VFX.

Job details


Entry-level VFX Artist




United States


November 20, 2023

Application deadline

December 20, 2023

Job type



Arts and Culture

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